Bad Times at the El Royale
Sample adaptation & game design pitch
FPS cutscene
A scripted opening cutscene for a World War II FPS game in the tradition of Call of Duty, intended to establish tone, perspective, and player embodiment before gameplay begins.
Opening scene and tutorial mission outline
A hypothetical open world fantasy game in the vein of the mainline Bethesda franchises.
Silk Thief
Protagonist character concept